Alpine Valley
This piece was inspired by a picture I took in 2013 on the way to Italy
![ValleyView](/_astro/Render.DWhxCXt2_1MHnir.png)
![DSC_1601](/_astro/DSC_1601.5qJY6-Ot_Z2lsKIP.jpg)
![Unbenannt1](/_astro/Unbenannt-1.rsAQZ1_C_147vh.jpg)
The scene consists of three basic Elements, the foreground, the valley and the background image. The foreground consists of some lowpoly tree models which i created party from photoscanning and partly by handmodelling.
![Render4](/_astro/Render4.Cu0j-ofG_1Yt0LO.png)
Some photoscanned rocks, centipede grass from Andrew Prices grass essentials and some plant models i created myself. As an eyecatcher i created a quick human in makehuman but didnt spend a lot of time on that as it wasnt my focus in this project.
![UntitledPng](/_astro/untitled1-1.DRko3gOa_ZKqPxi.png)
The valley was created as usual in World Machine. For the textures i used screenshots from google maps and edited them in PixPlant to make them seamless. In Blender i used a mixture from slope, height and ” noise mask to apply them to the model.
![Render6](/_astro/Render6.DuUfnJJS_2tDVt1.png)
The background was just the picture.